Arrows / WASD / IJKL / numpad steer. Shift boosts. Space pauses. A turn lands on the NEXT tick, and a 180° turn is never accepted.
The engine accepts any axis from 3 to 80; the UI offers the nine sizes the E2E suite sweeps. Non-square arenas are the interesting ones — the default 40 × 24 is a widescreen — and the spawn set is always closed under 180° rotation, so no seat starts structurally better off.
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The pattern is grown in the top-left quadrant and mirrored, so a seed reproduces a board exactly and both players face the same arena.
Sudden death is the termination guarantee, not a decoration: the free area strictly decreases at every inset, so a match is bounded by arithmetic rather than by hope. Turning all three off makes a position the survival solver can certify.
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